All

  • Attraction
    PROJECT: ANIMATION // CLIENT: STUDIO OUTPUT

    "Attraction" is the world's largest musical and the first ever in the Bird's Nest Olympic Stadium in Beijing.

    Commissioned by Nestyle Corporation, the company behind the Beijing Olympics Opening Ceremony, the project is a key part of China’s Olympic legacy and will play daily to an audience of 10,000, for three years from September 2012.



    We worked with Studio Output to provide creative direction and technical expertise across a huge visual area more than 20,000m² in size, using over 10,000m² of LEDs as well as live projection mapping on to the stage floor and water screens. Our team created supporting animation and visual effects to complement the musical stage show and set design.

    
Each performance involves 600 cast and crew, as well as a 200-strong production team, all housed in a custom-built village. The show is directed by the award winning Chinese film director Lu Chuan, whose previous two films, 'Kekexili' and 'Nanjing Nanjing', both grossed more than £50 million in their opening weekends.


    Working on such a grand scale, with no restriction on production quality, for such a large audience, was a real thrill. Footage from the show as well as a 'making of' film will be available shortly.
  • Clement Marfo & The Frontline
    Watch this 'on-set' video of the making of our second video for the brilliant Clement Marfo & The Frontline.
  • Clement Marfo & The Frontline
    Here's a little behind the scenes video of the making of our first video for Clement Marfo & The Frontline. Enjoy!
  • Sony Entertainment Network
    PROJECT: BRAND FILM // CLIENT: SONY ENTERTAINMENT NETWORK

    Watch the Video



    We have spent the past few months conceiving, producing and directing a huge viral brand film for Sony Entertainment Network. The project is another exciting collaboration with our good friends over at Studio Output who gave us the challenge to create a film that both celebrates "ultimate entertainment" and also showcases a host of Sony's hottest products and the services that the Sony Entertainment Network offers.

    The project was a really ambitious one with an extensive pre-production period in order to put on a live event over two jam-packed shoot days and two locations involving a massive cast and crew including set designers, illustrators and graffiti artists, as well as a body popper, a live band performance, a light sculpture, a room full of TVs, a massive warehouse cinema and, last but by no means least, the most insane driving simulator you've ever seen!

    The post production was completed almost entirely in-house except for some very nifty visual effects by the über-talented Analog Studio and the grade which was handled once again by James Tillett up at MPC.

    Client: Sony Entertainment Network
    Agency: Studio Output
    Production Company: The Found Collective
    Director: Mike Sharpe
    Producer: Sean Stuart @ NTSH
    DOP: Tony Miller
    2nd Camera Unit:Steve Glashier & Sandra Ciampone
    Post Production Producer: Ian Walker
    Visual Effects: Analog Studio
    Editor: Mike Prior
    Colourist: James Tillett @ MPC

    Thanks to Sandra Ciampone for the great production stills. www.meorme.com
  • London Stock Exchange
    PROJECT: BRAND FILM// CLIENT: STUDIO OUTPUT

    Studio Output approached us to make a brand film for the launch of the London Stock Exchange's new ticker plant. We wanted to make something cinematic from what was quite a corporate brief. Who said finance can't be fun.
  • McLaren P12 Teaser
    PROJECT: NEW TECH // CLIENT: McLAREN

    In another collaborative project with MarshmallowLaserFeast, and James Medcraft, we produced a stunning film for the launch of McLaren's P12 super car.

    The goal for the project was to show the P12’s aerodynamic qualities in a whole new light, without actually having physical access to the car itself. Light painting has been around for decades but has never been put into full motion. Until now.

    Working with McLaren we were able to process their wind tunnel airflow data and score out paths for individual trails of light. Each frame was then sliced into 650 frames that represent depths of 3D space and a plasma screen, mounted on a motion control rig, was used as a 3D light printer to play back the 650 slices as it moved through the space. We then repeated the move a thousand times for each frame of the animation and with each frame the camera, mounted on another motion control rig, moved a few millimeters so that over the course of the shoot we were able to create the effect of a moving camera.

    The finished film merges photography, animation and sculpture and is a truly unique way of representing aerodynamics that we feel justly celebrates this astonishing car.

    You can see more of this sort of incredible work at www.marshmallowlaserfeast.com.

    Concept, Design, Art & Technical Direction: MarshmallowLaserFeast in collaboration with James Medcraft
    Software design and development: Raffael Ziegler
    Sound design: Tom Halstead

    Visual Effects: MPC
    VFX Producer: Michael Stanish
    Lead 3D: Duncan McWilliams
    3D: Thomas Rowell

    Production Company: The Found Collective
    Producer: Holly Restieaux
    Executive Producer: Peter Bowker
    Client Liaison: Ben Risk
    Motion Control: Ian Menzies and Nigel Permane @ Mark Roberts Motion Control
    Gaffer: James Smith-Pryor
    Rigger: Jon Last
    Runners: Spike Laurie, Rudy Vermorel, Charlie Barclay, Runyararo Mapfumo
    Behind the Scenes Filming: Sandra Ciampone & Steve Glashier
    Behind the Scenes Photography: Sandra Ciampone
  • Broadcast
    The Imposter
    PROJECT: MOTION GFX // CLIENT: RAW TV

    We were thrilled to support Raw TV with all their graphics needs for their feature length documentary 'The Imposter'. Over the course of nearly two years, The Found Collective completed a wealth of different graphics and artwork for the film, including the titles, credits and astons, as well as various motion graphics moments such as the pivotal 'Big Reveal' scene at the climax of the film.

    The film has been received with great praise by the international press and if you haven't seen it yet then go see it!

    Watch the Trailer
  • Clement Marfo & The Frontline
    PROJECT: MUSIC VIDEO // CLIENT: WARNER

    Our second video for the fantastic Clement Marfo & The Frontline, this time for their suitably Olympic track 'Champion'. Shot over two days, both on-set and on-location in East London, we follow Clement on a journey as he prepares for the performance of a lifetime.

    Director: Mike Sharpe
    Production Co: The Found Collective
    Producer: Sean Stuart @ NTSH (London) Ltd
    DOP: Tony Miller
    Editor: Tom Carter @ The Family
    Colourist: James Tillett @ MPC
    Art Director: Monica Black
    Make Up/Hair (Band): Candy Alderson
    Stylist: Nasrin JB


    Behind the Scenes:
    Director: Sandra Ciampone (www.meorme.com)
    Assistant Camera: Steve Glashier
    Producer: Sean Stuart @ NTSH (London) Ltd
    Editor: Mike Prior @ NTSH (London) Ltd
  • Sony Mobile
    PROJECT: BRAND FILM // CLIENT: JACK MORTON

    Jack Morton commissioned us to produce a brand film on behalf of Sony for the '2012 Mobile World Congress' in Barcelona.

    We spent four weeks working closely with Sony to conceive and then animate a two minute film to launch Sony's new Xperia Series of handsets.

    As well as the opener, we were also responsible for all the screen content during the whole presentation as well, all of which needed to be rendered at an incredible resolution in order to hold up on a 15m wide back projection screen.

    The event was a huge success with over 700 of the world's press in attendance.

    Client: Sony Mobile
    Agency: Jack Morton
    Agency Producer: Adam Doherty
    Animation Producer: Ian Walker
    Creative Director: Mike Sharpe
    Lead Animator: Marcus Moresby
    Additional Animators: Simon Tibbs & Esteban Diacono
    Audio Mix & Sound Design: Radium
    Additional Sound Design: Guy Buss

    *Note - the video shown above is a cutdown due to legal reasons.
  • The Sun
    PROJECT: TV COMMERCIAL // CLIENT: WCRS

    WCRS asked us to devise and direct a series of commercials for The Sun newspaper. The adverts ran for several weeks with a new version promoting different content each day. It was a tall order as we needed to create an animation that could be updated with the new stories at short notice and then be ready for air the following morning.

    Client: The Sun
    Agency: WCRS
    Agency Creative: Ross Neil
    Animation Director: Marcus Moresby
    Post Production: Golden Square Post Production